Objective
To contribute to an enthusiastic team of creative individuals while continuing to learn and grow as an artist
Work Experience
Double Fine Productions
・Technical Artist (Rigging) September 2021 - Present
・Unannounced
・Animator July 2018 - August 2021
・Psychonauts 2
Blizzard Entertainment
・Outsource Animator (onsite) January 2017 - May 2018
・World of Warcraft - PC, MMORPG
MZ (Machine Zone) San Diego
・Animator February 2015 - December 2016
・Unreleased Project - mobile
・Game of War: Fire Age - mobile, Strategy MMO
・Mobile Strike - mobile, Strategy MMO
Carbine Studios (NCSOFT West)
・Animator March 2014 - October 2014
・Associate Animator August 2012 - February 2014
・WildStar - PC, MMORPG
Burns Entertainment LLC
・Freelance Animator January 2012
Education
AnimationMentor.com September 2010 - March 2012
・Certificate of Advanced Studies in Character Animation
・Peer Buddy - provided weekly feedback & support to students
・Alumni Tutor - hosted Q&A sessions and animation demos
Full Sail University July 2008 - April 2010
・Bachelor of Science in Computer Animation
・Animation Internship April 2010 - June 2010
Workshops
RiggingDojo.com January 2020 - June 2020
・Character Rigging 101
・Face Rigging 101
iAnimate.net July 2015 - September 2015
・Creature Workshop 1 - Quadruped Locomotion
Skills
・Keyframe animation for characters, creatures, and props
・Character rigging, basic Python scripting
・Strong attention to detail
Software
・Autodesk Maya, Unreal Engine, Pycharm
・Perforce / Helix Visual Client (P4V)
・Jira & Confluence, Favro
Languages
・English - native speaker
・French - intermediate
・Japanese - intermediate