Objective

To contribute to an enthusiastic team of creative individuals while continuing to learn and grow as an artist

Work Experience

Double Fine Productions
・Technical Artist (Rigging) September 2021 - Present
 ・Unannounced
・Animator July 2018 - August 2021
 ・Psychonauts 2

Blizzard Entertainment 
・Outsource Animator (onsite) January 2017 - May 2018
 ・World of Warcraft - PC, MMORPG

MZ (Machine Zone) San Diego
・Animator February 2015 - December 2016
 ・Unreleased Project - mobile
 ・Game of War: Fire Age - mobile, Strategy MMO
 Mobile Strike - mobile, Strategy MMO

Carbine Studios (NCSOFT West)
・Animator March 2014 - October 2014
・Associate Animator August 2012 - February 2014
 ・WildStar - PC, MMORPG                        

Burns Entertainment LLC 
・Freelance Animator January 2012                     

Education

AnimationMentor.com September 2010 -  March 2012
・Certificate of Advanced Studies in Character Animation
 ・Peer Buddy - provided weekly feedback & support to students
 ・Alumni Tutor - hosted Q&A sessions and animation demos

Full Sail University July 2008 - April 2010
・Bachelor of Science in Computer Animation
 ・Animation Internship April 2010 - June 2010

Workshops

RiggingDojo.com January 2020 - June 2020
・Character Rigging 101
・Face Rigging 101

iAnimate.net July 2015 - September 2015
・Creature Workshop 1 - Quadruped Locomotion

Skills

・Keyframe animation for characters, creatures, and props
・Character rigging, basic Python scripting
・Strong attention to detail

Software

・Autodesk Maya, Unreal Engine, Pycharm
・Perforce / Helix Visual Client (P4V)
・Jira & Confluence, Favro

Languages

・English - native speaker
・French - intermediate
・Japanese - intermediate